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MOCAP LIVE

This was a third year university motion capture project where my team and I created a real-time scene using motion capture data within Unreal Engine.

We were initially tasked to create a short story using motion capture data in AUT's MOTION CAPTURE LAB that would play out in real time through UNREAL ENGINE whilst using a handheld virtual camera

 

This was pre-planned through mood boards and animatics as well as a pre-made UNREAL ENGINE scene and rigged character to attach the motion capture data.

for this project, I worked with Zoe Chen, Tamir Reznik, Khashmira Vallabh, Darlene Hassencamp and Thomas Rangihuna. My contribution to this project was:

 - Scene modelling and design 

 - Scene lighting

 - Scene simulation

 - Scene trap triggers

 - Camera work

 - Co-director for the scenes

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